#ifndef _Fd3dexport_H_
#define _Fd3dexport_H_

enum
{
  D3DEXPORTFILTER_SCALE								= 1000,
  D3DEXPORTFILTER_FORMAT							= 1001,
  D3DEXPORTFILTER_CONVERTTEXTURENAME	= 1002,
  D3DEXPORTFILTER_TEMPLATES 					= 1003,
  D3DEXPORTFILTER_NORMALS 						= 1004,
  D3DEXPORTFILTER_TEXTURES 						= 1005,
  D3DEXPORTFILTER_SAVEMESH 						= 1006,
  D3DEXPORTFILTER_TEXTURESUFFIX				= 1007
};

#endif