// C4D-DialogResource

DIALOGSTRINGS DLG_PREFS_COMMON
{
  IDS_CHECK15           "Save Layout at Program End";
  IDS_CHECK1            "Adapt Thread Priority";
  IDS_CHECK31           "Graphic Tablet";
  IDS_CHECK32           "Use Hi-Res Coordinates";
  IDS_CHECK7            "Use QuickTime";
  IDS_REALTIMEMANAGER   "Realtime Manager Update (During Animation)";
  IDS_REALTIMESPINNER   "Realtime Spinner";
  IDS_REVERSEORBIT      "Reverse Orbit";
  IDS_REWINDSCENE       "Recalculate Scene On Rewind";
  IDS_STATIC32          "General";
  TCPU0                 "Optimal";
  TCPU1                 "1 (No MP)";
  TCPU2                 "2";
  TCPU4                 "4";
  TCPU8                 "8";
  TCPU                  "Render Threads";
  TDESCLIMIT            "Attribute Manager Limit";
  TLANGUAGE1            "Language";
  TSCHEME1              "Scheme";
  TSUBPIXELLIMIT				"Sub-Polygon Displacement Memory (MB)";
  TVIEWGAMMA						"Monitor Gamma";
	IDS_ALLOWBUGREPORTS		"Allow Bugreports"; 
}
