STRINGTABLE Fd3dexport
{
	Fd3dexport "Direct 3D Export";
  D3DEXPORTFILTER_SCALE								"Scale";
  D3DEXPORTFILTER_FORMAT							"Format";
  D3DEXPORTFILTER_CONVERTTEXTURENAME	"Adapt Textures";
  D3DEXPORTFILTER_TEMPLATES 					"Save Templates";
  D3DEXPORTFILTER_NORMALS 						"Save Normals";
  D3DEXPORTFILTER_TEXTURES 						"Export Textures";
  D3DEXPORTFILTER_SAVEMESH 						"Generate Mesh";
  D3DEXPORTFILTER_TEXTURESUFFIX				"Suffix";
}