// C4D-DialogResource

DIALOGSTRINGS DLG_PREFS_VIEWPORT
{
  IDS_AXIS_LOWER_LEFT                 "Lower Left";
  IDS_AXIS_LOWER_RIGHT                "Lower Right";
  IDS_AXIS_OBJECT                     "Object";
  IDS_AXIS_OFF                        "Off";
  IDS_AXIS_UPPER_LEFT                 "Upper Left";
  IDS_AXIS_UPPER_RIGHT                "Upper Right";
  IDS_AXIS_WORLD                      "World";
  IDS_CHECK16                         "Refresh Active View Only (Modeling)";
  IDS_CHECK16b                        "Refresh Active View Only (Animation)";
  IDS_CHECK33                         "3D Grid";
  IDS_CHECK34                         "Use Draw Cache";
  IDS_EDITOR_SELECTION_BB_ONLYACTIVE  "Bounding Box - Active Object Only";
  IDS_EDITOR_SELECTION_BB_WITHCHILDS  "Bounding Box - With Children";
  IDS_EDITOR_SELECTION_WF_ONLYACTIVE  "Wireframe - Active Object Only";
  IDS_EDITOR_SELECTION_WF_WITHCHILDS  "Wireframe - With Children";
  IDS_OPEN_GL_CAPS                    "Show OpenGL Capabilities";
  IDS_STACKEDMATERIALS                "Show Stacked Materials (Default Value for new Views/Scenes)";
  IDS_STATIC14                        "Redraw Limit";
  IDS_STATIC15                        "Milliseconds";
  IDS_STATIC16                        "Editor : Pixel";
  IDS_STATIC17                        ":";
  IDS_STATIC33                        "View";
  IDS_STATIC58                        "Options";
  IDS_STATIC59                        "Selection Mode";
  IDS_STATIC60                        "Group";
  IDS_STATIC61                        "Static text";
  IDS_STATIC62                        "Group";
  IDS_STATIC63                        "Axis display";
  IDS_STATIC64                        "Group";
  IDS_STATIC65                        "Group";
}
