STRINGTABLE Obaseeffector
{
	Obaseeffector "Base Effector";

	ID_MG_BASEEFFECTOR_GROUPEFFECTOR "Effector";

	ID_MG_BASEEFFECTOR_GROUPPARAMETER "Parameter";

	ID_MG_BASEEFFECTOR_GROUPTRANSFORM "Transform";
	ID_MG_BASEEFFECTOR_GROUPCOLOR "Color";
	ID_MG_BASEEFFECTOR_GROUPOTHER "Other";
	ID_MG_BASEEFFECTOR_GROUPMINMAX "Min/Max";

	ID_MG_BASEEFFECTOR_STRENGTH "Strength";
	ID_MG_BASEEFFECTOR_MAXSTRENGTH "Maximum";
	ID_MG_BASEEFFECTOR_MINSTRENGTH "Minimum";

	ID_MG_BASEEFFECTOR_POSITION "P";
	ID_MG_BASEEFFECTOR_SCALE "S";
	ID_MG_BASEEFFECTOR_ROTATION "R";
	ID_MG_BASEEFFECTOR_TRANSFORMMODE "Transform Mode";
	ID_MG_BASEEFFECTOR_TRANSFORMMODE_RELATIVE "Relative";
	ID_MG_BASEEFFECTOR_TRANSFORMMODE_ABSOLUTE "Absolute";
	ID_MG_BASEEFFECTOR_TRANSFORMMODE_REMAP "Remap";
	ID_MG_BASEEFFECTOR_COLOR "Color";

	ID_MG_BASEEFFECTOR_COLOR_MODE "Color Mode";
	ID_MG_BASEEFFECTOR_COLOR_MODE_OFF "Off";
	ID_MG_BASEEFFECTOR_COLOR_MODE_COLOR "User Defined";
	ID_MG_BASEEFFECTOR_COLOR_MODE_COLORNOALPHA "Color no Alpha";
	ID_MG_BASEEFFECTOR_COLOR_MODE_EFFECTOR "On";
	ID_MG_BASEEFFECTOR_COLOR_MODE_EFFECTORNOALPHA "Effector Color no Alpha";
	
	ID_MG_BASEEFFECTOR_COLOR_ALPHA "Use Alpha/Strength";

	ID_MG_BASEEFFECTOR_COLOR_BLEND "Blending Mode";
	ID_MG_BASEEFFECTOR_COLOR_BLEND_DEFAULT "Default";
	ID_MG_BASEEFFECTOR_COLOR_BLEND_ADD "Add";
	ID_MG_BASEEFFECTOR_COLOR_BLEND_SUB "Subtract";
	ID_MG_BASEEFFECTOR_COLOR_BLEND_MUL "Multiply";
	ID_MG_BASEEFFECTOR_COLOR_BLEND_DIV "Divide";
	ID_MG_BASEEFFECTOR_COLOR_BLEND_NON "No Blend";

	ID_MG_BASEEFFECTOR_UNIFORMSCALE "Uniform Scale";
	ID_MG_BASEEFFECTOR_POSITIVESCALE "Absolute Scale";
	ID_MG_BASEEFFECTOR_USCALE "Scale";

	ID_MG_BASEEFFECTOR_POSITION_ACTIVE "Position";
	ID_MG_BASEEFFECTOR_SCALE_ACTIVE "Scale";
	ID_MG_BASEEFFECTOR_ROTATE_ACTIVE "Rotation";

	ID_MG_BASEEFFECTOR_WEIGHT "Weight Transform";
	ID_MG_BASEEFFECTOR_U "U Transform";
	ID_MG_BASEEFFECTOR_V "V Transform";
	ID_MG_BASEEFFECTOR_VISIBILITY "Visibility";
	ID_MG_BASEEFFECTOR_CLONE "Modify Clone";
	ID_MG_BASEEFFECTOR_TIME "Time Offset";

	ID_MG_BASEEFFECTOR_SPACEMODE "Transform Space";
	ID_MG_BASEEFFECTOR_SPACEMODE_NODE "Node";
	ID_MG_BASEEFFECTOR_SPACEMODE_EFFECTOR "Effector";
	ID_MG_BASEEFFECTOR_SPACEMODE_OBJECT "Object";
}
