// C4D-DialogResource

DIALOGSTRINGS DLG_PREFS_DOCUMENT
{
  IDS_CHECK10     "Save Particles";
  IDS_CHECK11     "Load Manager Settings";
  IDS_CHECK14     "Generate Backup Copies";
  IDS_CHECK6      "Create New Objects in View Center";
  IDS_CHECK9      "Save RTTM Textures";
  IDS_MT1         "Small";
  IDS_MT2         "Medium";
  IDS_MT3         "Large";
  IDS_MT4         "Huge";
  IDS_STATIC11    "Undo Depth";
  IDS_STATIC12    "Recent File List";
  IDS_STATIC13    "Backup Copies";

	IDS_DELETEATQUADS	"Delete At Quads";
	IDS_MULTISPLINEDRAW	"Multi-Draw Splines";
	IDS_STATIC_INSERTAT "Insert At";
	IDS_STATIC_PASTEAT	"Paste At";

	  IDS_INSERTAT_TOP		"Top";
	  IDS_INSERTAT_PREV		"Previous";
	  IDS_INSERTAT_NEXT		"Next";
	  IDS_INSERTAT_PARENT	"Parent";
	  IDS_INSERTAT_CHILD	"Child";
	  IDS_INSERTAT_ROOT		"Root";

	IDS_STATIC_CAMERAROTATION	"Camera Rotation";

		IDS_CAMERAROTATION_OBJECT	"Object";
		IDS_CAMERAROTATION_CENTER	"Center";
		IDS_CAMERAROTATION_CAMERA	"Camera";
		IDS_CAMERAROTATION_WORLD	"World";
}
