#ifndef _Osniper_H_
#define _Osniper_H_

enum
{	
	
	ID_SNIPER_SETTINGS_GRP =100,
	ID_SNIPER_SAVE_GRP,
	

	ID_SNIPER_DETAIL = 1000,			//Real 
	ID_SNIPER_ACTIVE,							//Bool
	ID_SNIPER_LOCK,								//Bool
	ID_SNIPER_ALPHA,							//Bool
	ID_SNIPER_RENDER_REGION,			//Bool
	ID_SNIPER_VIEWPORT_NUMBER,		//LONG
	ID_SNIPER_SMOOTH,							//Bool
	ID_SNIPER_SAVE_FILE,					//Filename
	ID_SNIPER_SAVE_AREA,					//Bool
	ID_SNIPER_TRANSP,							//Bool
	ID_SNIPER_SAVE_BUTTON,				//Button
	ID_SNIPER_IMAGE_BUTTON				//Bitmap Button
	


};

#endif