#ifndef _Tkinematic_H_
#define _Tkinematic_H_

enum
{
	KINEMATICTAG_WX									= 1000, // BOOL
	KINEMATICTAG_WY									= 1001, // BOOL
	KINEMATICTAG_WZ									= 1002, // BOOL
	KINEMATICTAG_MIN								= 1003, // VECTOR
	KINEMATICTAG_MAX								= 1004, // VECTOR
	KINEMATICTAG_DAMPING						= 1005  // REAL
};

#endif