// C4D-StringResource
// Identifier	Text 

STRINGTABLE
{
	IDS_EDGE_CUT_NAME           "Edge Cut";
	IDS_EDGE_CUT_HELP           "Cuts the selected edges";
	IDS_LOOP_NAME               "Loop Selection";
	IDS_LOOP_HELP               "Selects a loop of points, edges or polygons";
	IDS_RING_NAME               "Ring Selection";
	IDS_RING_HELP               "Selects a ring of points, edges or polygons";
	IDS_FILL_SELECTION_NAME     "Fill Selection";
	IDS_FILL_SELECTION_HELP     "Selects all polygons within an edge selection";
	IDS_OUTLINE_SELECTION_NAME  "Outline Selection";
	IDS_OUTLINE_SELECTION_HELP  "Selects the outline of a polygon selection";
	IDS_MEASURE_TOOL_NAME       "Measure & Construction";
	IDS_MEASURE_TOOL_HELP       "Measure & Construction Tool";
	IDS_MEASURE_OBJECT_NAME			"Measure Object";
	IDS_SEARCH_COMMAND          "Search";
	IDS_SEARCH_COMMAND_HELP     "Search";
	IDS_MAGNETTOOL_NAME					"Magnet";
	IDS_MAGNETTOOL_HELP					"Magnet";
	IDS_BRUSHTOOL_NAME				"Brush";
	IDS_BRUSHTOOL_HELP				"Brush";
	IDS_SEARCT_MATCH            "Exact Match";
	IDS_SEARCT_START            "Starts With";
	IDS_SEARCT_END              "Ends With";
	IDS_SEARCT_CONTAIN          "Contains";
	IDS_SEARCH_CASE_SENSITIVE   "Case Sensitive";
	IDS_OBJECTS                 "Objects";
	IDS_TAGS                    "Tags";
	IDS_SPLINE                  "Spline";
	IDS_ME_MOVE                 "Move : ";
	IDS_ME_SCALE                ", Scale : ";
	IDS_ME_ROTATE               ", Rotate : ";
	IDS_CONVERT_SELECTION_NAME  "Convert Selection";
	IDS_CONVERT_SELECTION_TYPE  "Converts a selection to another selection";
	IDS_MELT_NAME								"Melt";
	IDS_MELT_HELP								"Dissolves the selected elements";
	IDS_AXIS_X									"X";
	IDS_AXIS_Y									"Y";
	IDS_AXIS_Z									"Z";

	IDS_EDGE_TO_SPLINE_NAME     "Edge to Spline";
	IDS_EDGE_TO_SPLINE_HELP     "Converts an edge selection to a spline";
	IDS_MATRIX_EXTRUDE_NAME     "Matrix Extrude";
	IDS_MATRIX_EXTRUDE_HELP     "Matrix Extrude";
	IDS_POLYGON_CREATE_NAME			"Create Polygon";
	IDS_POLYGON_CREATE_HELP			"Creates new polygons";
	IDS_POINT_ADD_NAME					"Add Point";
	IDS_POINT_ADD_HELP					"Creates new points";
	IDS_BRIDGE_NAME							"Bridge";
	IDS_BRIDGE_HELP							"Creates a Bridge between objects";
	IDS_WELD_NAME								"Weld";
	IDS_WELD_HELP								"Welds the points of the components.";
	IDS_WELD_INFO								"Select the weld point.";

	IDS_COLLAPSETOOL_NAME       "Collapse";
	IDS_COLLAPSETOOL_HELP       "Collapse Selected Elements";
	IDS_STITCHANDSEW_NAME       "Stitch and Sew";
	IDS_STITCHANDSEW_HELP       "Stitch or sew the elements";
	IDS_STITCHANDSEW_INFO				"Wrong Selection for the tool";
	IDS_STITCHANDSEW_INFO2			"Odd number of points";
	IDS_SLIDE_NAME							"Slide";
	IDS_SLIDE_HELP							"Slide the points and edges.";
	IDS_IRON_NAME								"Iron";
	IDS_IRON_HELP								"Irons the mesh.";
	IDS_IRON_INFO								"Calculation process";
	IDS_INSTANT_RENDER_NAME			"Instant Render";
	IDS_INSTANT_RENDER_HELP			"Instant Render";

	IDS_MODELING_NORMALMOVE			"Normal Move";
	IDS_MODELING_NORMALMOVE_H		"Move Selected Along its Normal";
	IDS_MODELING_NORMALSCALE		"Normal Scale";
	IDS_MODELING_NORMALSCALE_H	"Scale Selected Along its Normal";
	IDS_MODELING_NORMALROTATE		"Normal Rotate";
	IDS_MODELING_NORMALROTATE_H	"Rotate Selected Along its Normal";
	IDS_MODELING_EXTRUDEINNER		"Extrude Inner";
	IDS_MODELING_EXTRUDEINNER_H	"Extrude Inner Selected";
	IDS_MODELING_BEVEL					"Bevel";
	IDS_MODELING_BEVEL_H				"Bevel Selected";
	IDS_MODELING_EXTRUDE				"Extrude";
	IDS_MODELING_EXTRUDE_H			"Extrude Selected";
	ID_MODELING_SETVALUE				"Set Point Value";
	ID_MODELING_SETVALUE_H			"Set Point Value (allows to Set, Center, Quantize points)";
	ID_TOOL_DUPLICATE						"Duplicate";
	ID_TOOL_DUPLICATE_H					"Duplicate Objects";
	ID_TOOL_ARRANGE							"Arrange";
	ID_TOOL_ARRANGE_H						"Arrange Objects";
	ID_TOOL_TRANSFER						"Transfer";
	ID_TOOL_TRANSFER_H					"Transfer Objects";
	ID_TOOL_RANDOMIZE						"Randomize";
	ID_TOOL_RANDOMIZE_H					"Randomize Objects";
	ID_TOOL_CENTER							"Center";
	ID_TOOL_CENTER_H						"Center Objects";
	IDS_CLOSEHOLE_NAME					"Close Polygon Hole";
  IDS_CLOSEHOLE_HELP					"Closes Polygon Holes";
	IDS_CLOSEHOLE_NAME_H				"Close Polygon Hole";
	IDS_TOOL_MODIFY							"Modify";
	IDS_TOOL_MODIFY_H						"Modify";
	IDS_CLONE_NAME							"Clone";
	IDS_CLONE_HELP							"Clone";
	IDS_SPLINE_CHAMFER_NAME			"Chamfer";
	IDS_SPLINE_CHAMFER_HELP			"Chamfer Selected Splines";
	IDS_ARRAY_NAME              "Array";
	IDS_ARRAY_HELP              "Array";
	IDS_SPLINE_PROJECT_NAME     "Project";
	IDS_SPLINE_PROJECT_HELP     "Project Spline Across Geometry";

	IDS_KNIFE_NAME							"Knife";
	IDS_KNIFE_HELP							"Knife";

	IDS_HUDPOP_SHOW_MENU				"Show";
	IDS_HUDPOP_DISPLAY_MENU			"Display";
	IDS_HUDPOP_SLIDER_MENU			"Slider";
	IDS_HUDPOP_LAYOUT_MENU			"Layout";
	IDS_HUDPOP_VECTOR2D_MENU		"Symbol";
	IDS_HUDPOP_RELATIVE					"Follow";
	IDS_HUDPOP_PIXELS						"Absolute";
	IDS_HUDPOP_REMOVE						"Remove";
	IDS_HUDPOP_PROPERTIES				"Properties...";
	IDS_HUDPOP_VERTICAL					"Vertical";
	IDS_HUDPOP_MAKEGROUP				"Make Group";
	IDS_HUDPOP_GROUPREMOVE			"Group Remove";
	IDS_HUDPOP_REFRESH					"Refresh";

	IDS_HUDPOP_SHOW_MENU_OBJECTACTIVE	"Object Active";
	IDS_HUDPOP_SHOW_MENU_ALWAYS				"Always";
	IDS_HUDPOP_SHOW_MENU_PARENTACTIVE	"Parent Active";
	IDS_HUDPOP_SHOW_MENU_ROOTHIERARCHYACTIVE	"Chain Active";
	IDS_HUDPOP_SHOW_MENU_SAMEACTIVE				"Same Active";
	IDS_HUDPOP_SHOW_MENU_RENDER					"Render";
	IDS_HUDPOP_SHOW_MENU_LOCKVIEW				"Lock To View";

	IDS_HUDPOP_DISPLAY_MENU_OBJECTNAME	"Object";
	IDS_HUDPOP_DISPLAY_MENU_NAME		"Name";
	IDS_HUDPOP_DISPLAY_MENU_WIDGET	"Widget";
	IDS_HUDPOP_DISPLAY_MENU_FRAME		"Frame";
	IDS_HUDPOP_DISPLAY_MENU_KEY			"Key";
	
	IDS_HUDPOP_SLIDER_MENU_BOX			"Box";
	IDS_HUDPOP_SLIDER_MENU_CIRCLE		"Circle";
	IDS_HUDPOP_SLIDER_MENU_TRI			"Triangle";
	IDS_HUDPOP_SLIDER_MENU_PENT			"Pentagon";
	IDS_HUDPOP_SLIDER_MENU_DIAMOND		"Diamond";
	IDS_HUDPOP_SLIDER_MENU_LEFT			"Left";
	IDS_HUDPOP_SLIDER_MENU_RIGHT		"Right";
	IDS_HUDPOP_SLIDER_MENU_UP			"Up";
	IDS_HUDPOP_SLIDER_MENU_DOWN			"Down";

	IDS_HUDPOP_VECTOR2D_MENU_CROSS				"Cross";
	IDS_HUDPOP_VECTOR2D_MENU_DIAMOND			"Diamond";
	IDS_HUDPOP_VECTOR2D_MENU_CIRCLE				"Circle";
	IDS_HUDPOP_VECTOR2D_MENU_SQUARE				"Square";
	IDS_HUDPOP_VECTOR2D_MENU_CROSSHAIR		"Crosshair";
	
	IDS_HUDPOP_LAYOUT_MENU_ALIGNLEFT	"Align Left";
	IDS_HUDPOP_LAYOUT_MENU_ALIGNRIGHT	"Align Right";
	IDS_HUDPOP_LAYOUT_MENU_ALIGNTOP		"Align Top";
	IDS_HUDPOP_LAYOUT_MENU_ALIGNBOTTOM	"Align Bottom";
	IDS_HUDPOP_LAYOUT_MENU_CENTERHORZ	"Center Horiz";
	IDS_HUDPOP_LAYOUT_MENU_CENTERVERT	"Center Vert";
	IDS_HUDPOP_LAYOUT_MENU_TILEHORZ		"Tile Horiz";
	IDS_HUDPOP_LAYOUT_MENU_TILEVERT		"Tile Vert";
	IDS_HUDPOP_LAYOUT_MENU_SPACEHORZ	"Space Horiz";
	IDS_HUDPOP_LAYOUT_MENU_SPACEVERT	"Space Vert";

	IDS_HUD_GROUP_NAME					"Group";

	IDS_MODE_TWEAK						"Tweak Mode";
	IDS_MODE_NORMAL						"Default Mode";
	IDS_MODE_AUTOSWITCH					"Auto Switch Mode";
	IDS_FORMAT_DATE              "%m/%d/%Y"; // "%d.%m.%Y"
	IDS_FORMAT_TIME              "%I:%M:%S %p"; // "%H:%M:%S"

	IDS_MODELING_KERNEL_ERROR			"Modeling Kernel Error";
	IDS_MODELING_KERNEL_ERROR_UNKNOWN	"Unknown";
	IDS_MODELING_KERNEL_ERROR_NONE		"No Error";
	IDS_MODELING_KERNEL_ERROR_FAILED	"Failed";
	IDS_MODELING_KERNEL_ERROR_NOMEMORY	"Out of Memory";
	IDS_MODELING_KERNEL_ERROR_NOTFOUND	"Index Not Found";
	IDS_MODELING_KERNEL_ERROR_INVALIDOP	"Invalid Operation";
	IDS_MODELING_KERNEL_ERROR_FATAL		"Fatal Error";
	IDS_MODELING_KERNEL_ERROR_INVALIDOBJECT	"Invalid Object";
	IDS_MODELING_KERNEL_ERROR_ILLEGAL	"Illegal Operation";
	IDS_MODELING_KERNEL_ERROR_TRIANGULATION	"Triangulation";
	IDS_MODELING_KERNEL_ERROR_INVALIDKERNEL	"Invalid Kernel State";
	IDS_MODELING_KERNEL_ERROR_INTERNAL		"Internal Error";
	IDS_MODELING_KERNEL_ERROR_BADARGS		"Bad Function Arguments";
	IDS_MODELING_KERNEL_ERROR_CORRUPTOBJECT	"Object Corrupt";
	IDS_MODELING_KERNEL_ERROR_MSGFAIL		"Message Send Failed";

	IDS_HUD_FPS							"FPS";
	IDS_HUD_CAMERADISTANCE				"Dist";
	IDS_HUD_FRAME						"Frame";
	IDS_HUD_CAMERA_NAME					"Camera";
	IDS_HUD_PROJECTION_NAME				"Projection";
	IDS_HUD_ACTIVE_OBJECT				"Object";
	IDS_HUD_ROOT_OBJECT					"Root";
	IDS_HUD_PARENT_OBJECT				"Parent";
	IDS_HUD_TOTAL_OBJECTS				"Objects";
	IDS_HUD_TOTAL_POINTS				"Points";
	IDS_HUD_TOTAL_POLYGONS				"Polys";
	IDS_HUD_TOTAL_NGONS					"N-gons";
	IDS_HUD_TOTAL_EDGES					"Edges";
	IDS_HUD_FRAMETIME					"Frame";
	IDS_HUD_SELECTED_OBJECTS			"Objects";
	IDS_HUD_SELECTED_NGONS				"N-gons";
	IDS_HUD_SELECTED_POINTS				"Points";
	IDS_HUD_SELECTED_EDGES				"Edges";
	IDS_HUD_SELECTED_POLYGONS			"Polys";
	IDS_HUD_SELECTED					"Selected";
	IDS_HUD_TOTAL						"Total";
	IDS_HUD_TWEAKACTIVE					"(Tweak)";
	IDS_HUD_AUTOSWITCHACTIVE			"(Auto Switch)";

	IDS_NGON_RETRIANGULATE			"N-gon Triangulation";
	IDS_NGON_FORCE_RETRIANGULATE	"Retriangulate N-gons";
	IDS_NGON_REMOVE					"Remove N-gons";
	IDS_OBJECTHANDLES_ONOFF			"Show Axis";
	IDS_SDS_INC						"Increase HN Subdivision";
	IDS_SDS_DEC						"Decrease HN Subdivision";
	IDS_SDS_ONOFF					"Use Isoline Editing";
	IDS_OM_SELECT_INVERT			"Invert Object Selection";
	IDS_OM_SELECT_HIDE				"Hide Objects";
	IDS_OM_SELECT_SHOW				"Show Objects";

	IDS_LIVESELECTION_NAME		"Live Selection";
	IDS_FREESELECTION_NAME		"Lasso Selection";
	IDS_RECTSELECTION_NAME		"Rectangle Selection";
	IDS_POLYSELECTION_NAME		"Polygon Selection";
	IDS_LIVESELECTION_HELP		"Live Selection";
	IDS_FREESELECTION_HELP		"Lasso Selection";
	IDS_RECTSELECTION_HELP		"Rectangle Selection";
	IDS_POLYSELECTION_HELP		"Polygon Selection";

	IDS_MODELING_MOVE_NAME		"Move";
	IDS_MODELING_MOVE_HELP		"Move Tool";
	IDS_MODELING_SCALE_NAME		"Scale";
	IDS_MODELING_SCALE_HELP		"Scale Tool";
	IDS_MODELING_ROTATE_NAME	"Rotate";
	IDS_MODELING_ROTATE_HELP	"Rotate Tool";

	IDS_CAMERA_MOVE						"Film Move";
	IDS_CAMERA_MOVE_HELP			"Camera Move Tool";

	IDS_CAMERA_MAGNIFY				"Film Magnify";
	IDS_CAMERA_MAGNIFY_HELP		"Camera Magnify Tool";

	IDS_CAMERA_ZOOM						"Film Zoom";
	IDS_CAMERA_ZOOM_HELP			"Camera Zoom Tool";

	IDS_CAMERA_ZOOM_IN				"Zoom In";
	IDS_CAMERA_ZOOM_IN_HELP		"Camera Zoom In";

	IDS_CAMERA_ZOOM_OUT				"Zoom Out";
	IDS_CAMERA_ZOOM_OUT_HELP	"Camera Zoom Out";

	IDS_SMOOTHSHIFT_NAME			"Smooth Shift";
	IDS_SMOOTHSHIFT_HELP			"Smooth Shift Tool";
	IDS_SPLINE_ROUND_NAME			"Round";
	IDS_SPLINE_ROUND_HELP			"Round";

	IDS_HLP_EDGECUT						"Edge Cut: Drag the mouse to change subdivision. Hold down CTRL/SHIFT and drag to change the cut center/distance.";
	IDS_HLP_FILLSELECTION     "Fill Selection: Click on a polygon to select the area surrounded by an existing and closed edge/polygon selection. Hold down SHIFT to add to the selection, CTRL to remove.";
	IDS_HLP_LOOP							"Loop: Click to select loops. Drag to change the length of the loop. Hold down SHIFT to add to the selection, CTRL to remove.";
	IDS_HLP_MEASURE						"Measure: Click to set starting point. Hold down CTRL to set 3rd point.";
	IDS_HLP_OUTLINE						"Outline Selection: Click on a selected polygon to create the edge outline of all connected polygons.";
	IDS_HLP_RING							"Ring: Click to select ring. Drag to change the length of the ring. Hold down SHIFT to add to the selection, CTRL to remove.";
	IDS_HLP_LIVESELECTION     "Live Selection: Click and drag to select elements. Hold down SHIFT to add to the selection, CTRL to remove.";
	IDS_HLP_RECTSELECTION     "Rectangle Selection: Click and drag to rectangle-select elements. Hold down SHIFT to add to the selection, CTRL to remove.";
	IDS_HLP_POLYSELECTION     "Polygon Selection: Click multiple times to define a polygon shape. Click on the first point to finish the action. Hold down SHIFT to add to the selection, CTRL to remove.";
	IDS_HLP_FREESELECTION     "Lasso Selection: Click and drag to lasso-select elements. Hold down SHIFT to add to the selection, CTRL to remove.";
	IDS_HLP_MOVE							"Move: Click and drag to move elements. Hold down SHIFT to quantize movement / add to the selection in point mode, CTRL to remove.";
	IDS_HLP_SCALE							"Scale: Click and drag to scale elements. Hold down SHIFT to quantize scale / add to the selection in point mode, CTRL to remove.";
	IDS_HLP_ROTATE						"Rotate: Click and drag to rotate elements. Hold down SHIFT to add to quantize rotation / add to the selection in point mode, CTRL to remove.";
	IDS_HLP_ADDPOINT					"Add Point: Click and drag to create a new point. Press SHIFT to create points on faces in point mode. Press CTRL to create new unconnected points.";
	IDS_HLP_ARRANGE						"Arrange (No mouse input)";
	IDS_HLP_BRIDGE						"Brige: Click and drag to create a bridge between elements. Finish action with Escape in point mode.";
	IDS_HLP_BRUSH							"Brush: Click and drag to sculpt/paint. Hold down CTRL to reverse effect.";
	IDS_HLP_FILMMOVE					"Film Move: Click and drag to move camera film offset.";
	IDS_HLP_FILMMAGNIFY				"Film Magnify: Click and rectangle select region to be zoomed.";
	IDS_HLP_FILMZOOM					"Film Zoom: Click and drag mouse up/down to scale camera focal length.";
	IDS_HLP_CENTER						"Center (No mouse input)";
	IDS_HLP_CLOSEHOLE					"Close Polygon Hole: Select the hole and click to close it.";
	IDS_HLP_COLLAPSE					"Collapse Tool: Scale selection group and weld if fully collapsed.";
	IDS_HLP_CREATEPOLYGON			"Create Polygon: Select points or create new points for the new polygon. Finish action with Double Click or click on first point. Hold down SHIFT to remove previously selected points. Hold down CTRL to place point on nearest segment.";
	IDS_HLP_DUPLICATE					"Duplicate (No mouse input)";
	IDS_HLP_EXTRUDEINNER			"Extrude inner: Click and drag to extrude elements into inner direction.";
	IDS_HLP_IRON							"Iron: Click and drag to iron the mesh. Hold down SHIFT to change the angle.";
	IDS_HLP_KNIFE							"Knife: Click to draw the knife line.";
	IDS_HLP_MAGNET						"Magnet: Click and drag to deform points. Hold down SHIFT to align movement to surface normal.";
	IDS_HLP_MATRIXEXTRUDE			"Matrix Extrude: Click and drag to set movement. Hold down SHIFT to affect scale or CTRL to affect rotation.";
	IDS_HLP_MODIFY						"Modify: Click and drag to modify the selected elements.";
	IDS_HLP_POINTWELD					"Weld: Click to weld the selected points.";
	IDS_HLP_BEVEL							"Bevel: Click and drag to bevel elements. Hold down SHIFT and CTRL to affect extrusion and inner offset.";	
	IDS_HLP_EXTRUDE			      "Extrude: Click and drag to extrude elements. Hold down SHIFT to change edge angle in edge mode";
	IDS_HLP_RANDOMIZE					"Randomize (No mouse input)";
	IDS_HLP_SETVALUE					"Set Value (No mouse input)";
	IDS_HLP_SLIDE							"Slide: Click and drag to slide the point/edge. Hold down CTRL to weld elements.";
	IDS_HLP_SMOOTHSHIFT				"SmoothShift: Click and drag to smooth shift elements.";
	IDS_HLP_STITCHANDSEW			"Stitch And Sew: Click and drag to define the edges for the boundaries. Hold down SHIFT to create polygons between boundaries. Hold down CTRL to stitch to the midpoint.";
	IDS_HLP_TRANSFER1					"Transfer: Click to transfer to object [#]";
	IDS_HLP_TRANSFER2					"Transfer: Choose Object";
	IDS_HLP_SPLINE_ROUND      "Round: Click and drag to change the subdivision.";
	IDS_HLP_CLONE							"Clone (No mouse input)";
	IDS_HLP_SPLINECHAMFER			"Chamfer: Click and drag to control chamfer radius."; 
	IDS_HLP_ARRAY             "Array (No mouse input)";
	IDS_HLP_SPLINEPROJECT     "Project (No mouse input)";

	IDS_SHORTCUT_SELECTVISIBLE			"Toggle Visible Only";

	IDS_CONNECTOR "Connect Object";

	IDS_AXCDLG_TITLE		"Axis Center";
	IDS_AXCDLG_MOVE			"Action";
	IDS_AXCDLG_OBJECT		"Object to";
	IDS_AXCDLG_AXIS			"Axis to";
	IDS_AXCDLG_CENTER		"Center";
	IDS_AXCDLG_BOUNDS		"All Points";
	IDS_AXCDLG_POINTS		"Points";
	IDS_AXCDLG_CHILDREN		"Include Children";
	IDS_AXCDLG_EXECUTE		"Execute";
	IDS_AXCDLG_MENU			"Axis Center...";
	IDS_AXCDLG_MENU_HELP	"Axis Center";
	IDS_AXCDLG_POSITION		"Center";
	IDS_AXCDLG_SELPOINTS	"Selected Points";
	IDS_AXCDLG_SELPOLYS		"Selected Polygons";
	IDS_AXCDLG_SELEDGES		"Selected Edges";
	IDS_AXCDLG_X			"X";
	IDS_AXCDLG_Y			"Y";
	IDS_AXCDLG_Z			"Z";
	IDS_AXCDLG_ROTATION		"Alignment";
	IDS_AXCDLG_AXISALIGN	"Axis";
	IDS_AXCDLG_ALIGN		"Alignment";
	IDS_AXCDLG_NORMAL		"Normals";
	IDS_AXCDLG_EDGE			"Selected Edge";
	IDS_AXCDLG_USEALL		"Use All Objects";
	IDS_AXCDLG_AUTO			"Auto Update";
	IDS_AXCDLG_VIEWCENTER	"View Center";
	IDS_AXCDLG_PARENTTO		"Parent To";
	IDS_AXCDLG_TOPARENT		"To Parent";
	IDS_AXCDLG_WORLD		"World";
	IDS_AXCDLG_PARENT		"Parent";
	IDS_AXCDLG_CHILD		"Child";
	IDS_AXCDLG_POINTCENTER	"Points Center";
	IDS_AXCDLG_RESET		"Reset";
	IDS_AXCDLG_ALL			"All";
	IDS_AXCDLG_TRANSPOS		"Position";
	IDS_AXCDLG_TRANSROT		"Rotation";
	IDS_AXCDLG_TRANSSCALE	"Scale";
	IDS_AXCDLG_AUTOEDITOR	"Editor Update";
	IDS_AXCDLG_MENU_VIEWCENTER			"View Center";
	IDS_AXCDLG_MENU_VIEWCENTER_HELP		"View Center";
	IDS_AXCDLG_MENU_AXISTO			"Center Axis To";
	IDS_AXCDLG_MENU_AXISTO_HELP		"Center Axis To";
	IDS_AXCDLG_MENU_PARENTTO		"Center Parent To";
	IDS_AXCDLG_MENU_PARENTTO_HELP	"Center Parent To";
	IDS_AXCDLG_MENU_TOPARENT		"Center To Parent";
	IDS_AXCDLG_MENU_TOPARENT_HELP	"Center To Parent";
	IDS_AXCDLG_MENU_OBJECTTO		"Center Object To";
	IDS_AXCDLG_MENU_OBJECTTO_HELP	"Center Object To";

	IDS_AXC_INSERTOBJECT			"Insert Object";
	IDS_AXC_ACTIVATEOBJECT			"Activate Object";
	IDS_AXC_INSERT_STANDARD			"Standard";
	IDS_AXC_INSERT_PARENT			"Parent";
	IDS_AXC_INSERT_TOPMOST			"Top Parent";
	IDS_AXC_INSERT_NEXT				"Next";
	IDS_AXC_INSERT_CHILD			"Child";
}
